Fallout 3 companions are boring since there are not much back stories about them. But if you're just after fighting aid, then like others said, Fawkes and Star Paladin Cross are your best bet. Pros: High defense due to Fawkes being a supermutant and SPC in power armor. Fawkes has gatling laser and SPC has a super sledge. Cons: Needs positive karma.
The Fallout 4 romance options arenāt limited to your companions in this game, but you do have plenty of options among them. Including some outliers, here are the romance options youāll find after leaving Vault 111. Weāve gone ahead and ranked them for you, specifically by how useful their affinity bonuses can be.
You can have only one companion that can use weapons. Is Dogmeat in Fallout 2? Yes, the character known as Dogmeat, who was originally in the first Fallout game and can be a companion in Fallout 3
Essentially: If you manage to piss off your companions enough to complain once, you can tell them you'll change, or blow them off, they won't leave or anything, but they will be more hostile towards you in conversations. If you manage to anger them further, essentially blowing off their warnings and complaints, they'll tell you to get savaged